Steve Ellis

World's first interactive and expandable Silverlight banner ad (we reckon)

Normally I'd shy away from ever claiming a 'world's first' - someone, somewhere must surely have got there first? But in this instance we think we are on solid ground.

Working with the team at Mediacom we have been busy putting the finishing touches to a digital advertising campaign to launch Electronic Arts' next big title: Mass Effect 2. The campaign launches next week.

The brief was screaming out for the use of special effects to create a compelling in-game style of experience. Microsoft's Silverlight was perfect for the task. Deep Zoom and Smooth Streaming offered our creative team angles for creating a game experience effectively within the digital banner (that's a static image taken from the banner experience above - and another below. I'll post a link when the campaign is live next week).

Everyone including the client loved the concepts and creative solution. Just one small problem. When we came to discuss the opportunity with Microsoft Advertising, none of the usual suspect ad serving companies were capable of serving expandable and truly interactive Silverlight banners.

Undaunted we spoke with Ad Dynamo, the South African HQed ad serving marketplace. Ad Dynamo were up for it. Together we have spent a couple of months planning and building the world's first genuinely interactive Silverlight ad serving capability as a collaboration with Ad Dynamo, ourselves and the folk at Microsoft Advertising.

So when the Mass Effect 2 campaign launches on MSN next week, it'll feature the world's first ad served expandable Silverlight banner. The campaign is getting broad exposure on the MSN homepage, amongst other locations, so it'll be seen by millions of visitors.

Our Silverlight team - and the client - are all excited by the creative experience achieved. But being a restless bunch, they have already moved on to explore what other creative effects are now possible to deliver within digital advertising formats that can be enabled by Silverlight ad serving.

And, obviously, Microsoft is pleased to open up the world opportunity offered by Silverlight's capabilities to advertisers and creative teams. I suspect it is an area many creative agencies aren't currently equipped to explore. If creative agencies want to know more about the project, or need some help in using Silverlight to create rich experiences, get in touch.

 

 

 

 

Update: the Microsoft Silverlight product team have posted on this project here. Thanks chaps.

Published 21 Jan 2010 by Steve
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Comments

 

iUnknownPtr said:

Steve,
I am very interested in creating Silverlight based games. The trouble is that i don't see a good means to monetize Silverlight content. Are you aware of any ad network that allows streaming of ads inside Silverlight content??
January 28, 2010 14:37
 

Steve Ellis said:

Want to see a whole microsite experience squeezed into a teen tiny banner ad? The Mass Effect 2 launch...
January 28, 2010 15:27
 

Metia launch Silverlight banner with Deepzoom and Smooth Streaming! ­ Silverlight Buzz said:

January 28, 2010 20:10
 

Can Silverlight do RIA ads? With a world first for Mass Effect 2 I think yes. | Rocketpanda said:

January 28, 2010 21:50
 

Steve said:

Hi iUnknownPtr

Sorry. I don't

Try asking the guys at Ad Dynamo - http://www.addynamo.com/ - whether it is something they'd consider. I guess it all depends upon whether your games would draw a big enough audience to justify placing adverts inside them.

Love to see an example of a game when it is done.

Steve
January 29, 2010 12:32
 

Mike Taulty's Blog said:

There’s an ad over on MSN UK for the new “Mass Effect 2” game and it’s very distinctive as it’s done
January 30, 2010 19:54

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